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Create a 3D extruded Gear – Easily

Create a 3 D Gear easily. Step by Step to use Photoshop 3D to create a 3D extruded Gear. Or create a 3D effect using Bevel & Emboss.

We are going to see a professional trick but in easy to make steps.

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Basics of Polygon Creation, Selection & Alignment can be found in this post: Photoshop Tricks: Polygons & Selections

More Photoshop Tutorial on our blog: Photoshop Tutorials

Detailed Youtube steps can be found in the video below:
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Step by Step to draw a Gear

  1. From the side tools panel select the polygon tool, you can find it together with the rectangle, line, and ellipse.
    1. Settings as the screenshot to the side.
    2. More details on this step in the Polygons & Selection Post
  1. Using the Elliptical Marquee tool select an oval selection that is perfectly circular and coincides with the center of the polygon
    1. Place the pointer at the center point of the polygon and drag to the outside
    2. While holding the right-click press shift+alt
    3. The selection will be perfectly circular and centered with the polygon center. Move the mouth, pen or touch bad till the size of the selection matches the length of gear tooth you prefer
    4. Release the mouth right button or click first THEN the shift+alt
  1. menu>Select>Inverse
    1. menu>layer>Rasterize>Layer
    2. Hit Del (delete)
    3. Don‘t forget ctrl+d to cancel selection

Make Your Gear Hollow

  1. Repeat the selection steps above using the Elliptical Marque tool
    1. You can find another way to select a centered oval in this post: Wooden Hollow Star
    2. hit Del
    3. Don‘t forget ctrl+d to cancel selection
Give Your Gear a 3D effect by Bevel & Emboss
  1. menu>Layer>Layer Style>Bevel& Emboss
    1. Apply the settings as the screenshot to the side

Make a completely 3D Extruded Gear

  1. You can keep the Bevel & Emboss effect or hide it using the eye-layer beside the effect under the polygon layer
    1. You can also duplicate the gear layer if you like to keep it without 3D extrusion effect menu>Layer>Duplicate Layer
    2. Use the Object selection tool object-selection-tool to select the Gear
    3. If the hollow center is still in the selection, click on the subtraction tool subtract-icon and hover over the middle hollow
Subtract Gear hollow center using subtract tool
  1. Now go to menu>3D>New 3D Extrusion from Current SelectionIt takes some time based on your CPU and GPU
    1. Using 3D from selection makes it smoother
    2. You have the screenshot to the side
    3. You can see also the 3D material in the layers panel
3D-first appearance
3D-Gear first appearance
3D material panel
Layer Panel 3D-Material Taps
  1. Using the 3D tools in the top toolbar
    1. Use 3D-rotate to rotate the 3D Gear after holding the left-click on the Gear. Result in ScreenShot 1
    2. Use 3D-Slide to slide the Gear toward the camera or away from it as if zooming - Screen Shoot-2
    3. Use 3D-scale to scale the Object increase or decrease its volume - Screenshot-3
use 3D rotate Tool
Screenshot-1, Gear rotated
use 3D slide Tool
Screenshot-2, Slide the gear to -fro
use 3D scale Tool
ScreenShot-3, Gear scaled up
  1. Then use the object selection tool object-selection-tool to select the gear in the view you like, use the subtract and add to make the selection you need as in Screenshot-4
  2. Use menu>layer>New>Layer Via Copy to paste it in a new layer as 2D object to use and still you keep your 3D layer, just use eye-layer to hide it
3D selection
Screenshot-4 select
2D layer via copy
2D layer via copy
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